The original Ghost in the Shell film is a masterpiece. It’s an incredibly beautiful film that explores ideas of technology, identity and memory. The director Mamoru Oshii elevates the source manga by Masamune Shirow into one of the best anime films of all time. When news of a live-action version directed by Rupert Sanders hit, hardcore fans of the original were doubtful that it could be effectively translated to the big screen. The casting of Scarlett Johansson in the lead role justifiably raised accusations of white-washing. After watching the film last night I can assert that that the doubters were correct; the film does not live up to the high expectations established by the original two films or even the later Stand Alone Complex TV series.
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Ghost in the Shell is one of my favorite animated movies ever. The cyberpunk thriller is filled with so many immersive elements from the incredible music to it’s unique art direction. One of the elements that made the film stand out so much was it’s incredible attention to detail when it comes to the landscapes and architecture in the film. Many shots, drawings, and stills from the film part of a new exhibition “Anime Architecture,” now on view at Berlin’s Museum for Architectural Drawing.
032c’s with the curator Stefan Riekeles about building the future seen in the film, click over to 032c to read the entire feature.
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